In the Lands of Esfr

The Story Begins...
Assassins in Shatterfrost

Squeak the Wizard – Level 6
Orenthedius the Warlock – Level 6
Wasbi the Rogue – Level 6
Vin the Monk – Level 6

Our heroes have just completed the first steps in becoming true members of the Adventurer’s Guild. Upon returning from their novice mission, they set out into town to explore the cityscape and understand the problems that Shatterfrost is currently facing.

While running a quick errand, the party witnesses a murder. An old man seemingly cut down by a wayward stranger, only for the party to discover that the lady posing as the man’s daughter was the real assassin. She veiled the dying man in a black cloth and maneuvered her way out of the town and off the docks. The only clue left behind was a purse of small coin and a note that Wasbi pilfered from a dockmaster.

“The Blackheart Inn.” Where is this inn, and why was it in a message written for a dockmaster?

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A New Perspective
Dreams Beneath the Skin

Squeak the Wizard – Level 6
Orenthedius the Warlock – Level 6
Wasbi the Rogue – Level 6
Vin the Monk – Level 6

The group quickly follows the clue they were given, and soon comes across a secret society hiding beneath Shatterfrost. The Shattered Blades, a thieves’ guild hiding in plain sight, led by the King of Thieves. A nameless, faceless organization, the Shattered Blades gave the group a choice between blissful ignorance, or full purses. In return for wealth, the group must accept the bad with the good, and strive to meet the expectations of a cold-hearted businessman.

Are they ready to take on these responsibility? Consorting with thieves and slavers and assassins? Should they only fight for the just and noble, or will they take pay from both sides of the coin? The guilty pay just as handsomely as the innocent, sometimes more…

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